QUIET FORGE
遊 / ASOBI — PLAY
Week 3 of 8

You're in Control

Input, game loops, and your first real game

Overview

Time to make games! Build a maze navigator where you control a character with arrow keys, avoid walls, and reach the goal. Learn about forever loops for continuous input and color detection for collisions.

Key Concepts

forever loopskey sensingcolor detectioncollisiongame mechanics

LEARNING OBJECTIVES

  • Implement arrow key controls for player movement

  • Use forever loops for continuous input checking

  • Detect collisions using color sensing

  • Create win/lose conditions with feedback

スライド / SURAIDO — SLIDES

Lesson Presentation

Follow along with this week's lesson slides

Week 3 Slides

25 slides
~14 min

Click to focus, then use arrow keys to navigate • Press F for fullscreen

Next week our sprites get smart with conditionals!

Go to Week 4